Goldcut changelog
Goldcut records your Minecraft Bedrock gameplay as a replay you can walk around in, film with a free camera and edit into a video. Newest first. Version numbers start with the installer (November 10, 2026); earlier entries are dated from the development notes.
2026.11.10.7 – 2026.11.10.13 Latest
November 10, 2026
- New: crash shield. If something inside Goldcut fails while it's attached to Minecraft, Goldcut switches itself off and puts the game's own code back instead of taking the game down. Your recording is kept up to the last checkpoint and the launcher shows "Stopped safely".
- New: the launcher shows your Goldcut version under its name, and a What's new button opens the public changelog at goldcut.app.
- Fixed: F9 still paused the game. The overlay now opens without taking focus from Minecraft, and unpausing no longer hides it; only F9 does.
- Fixed: recordings made in the old test copies of Minecraft (26.52 and 26.60) wouldn't open in the installed Goldcut ("Open replay" stopped responding).
- Fixed: the built-in "Original walking test", a development scene, showed in the library and got stuck on "loading world". It's no longer listed in the installed Goldcut.
- Fixed: the F9 menu no longer changes your Minecraft window's taskbar icon.
2026.11.10.1 – 2026.11.10.6
November 10, 2026
- New: Goldcut installer. Goldcut installs like any other app (no admin needed), with its own Python and a self-check before every release. Everyone runs the same build from the same places.
- New: your files in Videos\Goldcut. Finished videos go in Exports with readable names (e.g. "2026-11-09 23.38 - My clip.mp4"); everything Goldcut manages lives in Library.
- New: Goldcut versions. Each Goldcut version is a pack matched to your exact Minecraft version, so switching versions is easy and Goldcut never ships or changes Minecraft's own files.
- New: F10 starts a recording, and F10 again stops and saves it.
- Changed: F9 opens the overlay without pausing the game.
- Changed: "Record my microphone" uses your Windows default microphone unless you pick another.
- Changed: you can delete and rename recordings while Minecraft and the launcher are open (except the one currently loaded in the game).
- Faster saves, smaller recordings: a short clip saves in about 6 seconds instead of 43; a 21-second recording dropped from 560 MB to about 74 MB. Existing recordings were compacted too (about 0.9 GB saved).
- Faster startup: recordings that failed to recover aren't retried on every start anymore, and empty or unrecoverable ones are cleaned up instead of kept around.
- Fixed: single-player recordings failed to save ("A changed block lacks a saved terrain baseline").
- Fixed: replays of normal-Minecraft recordings played without sound.
- Fixed: recording dates and order changed after maintenance. The date shown is always when the recording was saved.
- Changed: the replay world is now called "Goldcut Replay" and is added to your Minecraft automatically the first time you open a replay.
November 9, 2026
- New: record on your normal Minecraft. Goldcut attaches to the Minecraft you already play (1.26.63) instead of a separate copy, and replays open in it too.
November 5–6, 2026
Video Editor redesign
- Simpler, cleaner Video Editor with nothing taken away.
- Timeline pictures and sound waveforms.
- Transitions (dip to black, dissolve) and text.
- Per-clip speed, color and zoom; sped-up or slowed clips keep their sound at the right pitch.
- Captions from what's said, markers, and vertical (phone) videos.
- One Cut tool (C) with a scissors cursor and a line showing exactly where it will cut.
- Trimming leaves a gap instead of shifting everything after it; close the gap when you want.
November 4, 2026
- New: raw capture data is cleaned up once a recording is safely saved (raw audio kept).
- Changed: game-window video defaults to 1080p, 60 fps, standard quality.
- Changed: with F9 closed, the badge sits top-right and sized to its text, so Minecraft's coordinates stay visible.
November 2, 2026
- Fixed: "replay preparation failed" when opening a fresh recording.
- Fixed: the camera speed dropdown glitched the mouse pointer.
- New: playback speed control for replays.
November 1, 2026
- Disk cleanup of duplicate raw captures.
October 30–31, 2026
- Fixed: Actions & Stuff animations after its 1.1.69 update.
- New: screenshots get a corrected copy that matches your brightness setting.
- New: Stop & discard next to Stop & save.
- New (Video Editor): add video from another recording, layers with picture-in-picture, select / copy / paste layers, and a progress notice when exporting.
- Fixed: the launcher was unresponsive for a while after closing Minecraft; double-clicking Preview built twice; smaller saved recordings (preparation data compacted).
October 28, 2026
Realms on Minecraft 26.60
- New: recording and replays on Minecraft 26.60 (needed for Realms), while 26.52 recordings still open.
- New: the launcher shows which Minecraft version each recording uses, its size on disk, and a Show in Explorer button.
- New: exports capture at the size and quality you choose.
- New: F2 screenshots work everywhere (including inside containers, with a flash and camera sound), and the screenshots folder opens from F9 and the launcher.
- Changed: nearby block changes are recorded on 26.60.
October 27, 2026
- New: keyframe cameras shown in the world as simple 3D cameras, joined by the path; select, look through, update to view or delete them from the free camera.
- New: the playhead snaps to keyframes (hold Shift to move freely).
- New: 1440p export in the Video Editor; recording and replay field of view set automatically.
- Changed: camera clearance is about 0.1 blocks, and exports continue with a warning when the camera touches a block.
- Fixed: exports stuck at 6%; the Video Editor playhead jumping after switching sound devices; shortening a clip shifting the rest of the video; record mode looking darker than normal Minecraft; trees grown with bone meal missing leaves; replays stuck loading at 15% and terrain redrawing; playback pausing before the second keyframe; the Launch game button not starting Minecraft.
- New: move the free camera while the F9 overlay is open.
October 26, 2026
- New: Replay Director, a single F9 overlay laid out like a video editor, with a zoomable timeline, a slice tool, group-select for keyframes, and recording settings built in.
- New: Video Editor, with live sound preview, exact preview, sequences, music, audio mix, transcript and export, plus Send to editor from Replay Director.
- New: overlay updates install without restarting Minecraft.
- Fixed: lower frame rate in recording mode; Realm recordings that failed to save; controls flashing in edit mode; a crash before entering the replay world; gameplay video freezing after scrubbing; Minecraft's Esc menu hidden by the preview.
- Debug logging off by default.
October 25, 2026
- New: gameplay editor; rename and delete recordings in the launcher; refreshed interface with a blinking recording light; FPS counter.
- New: game-window video at up to 144 fps; 60 / 120 fps edit exports.
- New: switch recordings inside the replay world without leaving it; split clips play back continuously; Nether and End parts open directly.
- New: loading and save progress bars; one clear way to record; Launch game from a replay; Preview button.
- New: Elytra gliding pose with Actions & Stuff glide variants and wing trails; animal walk animations and facing direction.
- Fixed: saves failing after Nether trips; armor after Nether trips; deleted recordings coming back; the paused character vibrating; intermittent "Bridge did not load".
October 24, 2026
- New: horse riding, sleeping in beds and correct head direction in replays.
- New: Record / Edit interface with camera history; optional separate microphone track.
- Changed: faster saves with terrain caching; steady export frame rate.
- Fixed: rewinding; recordings failing on weather changes.
October 23, 2026
- New: cinematic camera with named shots and lens controls.
- New: start recording from inside the world; several clips in one session; repeated Realm recordings.
- Verified: twenty-minute recordings play back in full, with selective rewind, the Realm's frame rate and the saved soundtrack.
October 22, 2026
first replays
- First native replay inside Minecraft: terrain rebuilt from the recording, your player walking, pause and seek.
- Recording library; recordings reopen without expiring.
- Block edits, mobs, exploration, character actions, held items and eating are recorded and replayed.
- Automatic recording recovery; faster terrain loading and backward seeking.
October 21, 2026
project start
- Separate Minecraft Bedrock 26.52 test installation and the first packet and terrain capture.